Analytics and learning in serious games

Date

23-11-2018

Speaker

Manuel Freire Morán

Abstract

Serious games have multiple advantages from an educational point of view, since they promote active and situated learning while increasing student motivation. Analytics in serious games presents several differences when compared to other, less-interactive contents: interactivity results in increased volume of information, which offers several opportunities regarding how they can be analysed and acted upon. This talk describes the latest results in the e-UCM research group on serious games analytics to improve and evaluate learning as and when it happens. 

Slides

Video

23_11_ 2018 Seminario eMadrid sobre «Analíticas para el aprendizaje», organizado por la UAM from eMadrid net on Vimeo.

Author's Biography

Manuel Freire Morán

 

Manuel Freire Morán is associate professor at the Universidad Complutense de Madrid. He is a member of e-UCM, a research group that specializes in e-learning and serious games that is currently participating in two EU H2020 projects, RAGE and BEACONING. Manuel is also co-IP in GAMEVAL, from the Spanish national "Retos" program; and has authored over 40 scientific papers. He obtained his PhD in Computer Science from the Universidad Autónoma de Madrid, and performed a post-doctoral Fulbright scholarship in the Human-Computer Interaction Lab (HCIL-UMD). His research interests include serious games, information visualization, e-learning, and human-computer interaction.

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