Date
2010-12-10
Lecturer
David Maroto (UC3M)
Summary
Immersive spaces, and in particular the three-dimensional virtual worlds, are increasingly used in the learning process of students, mainly for skills development and collaborative learning. These virtual worlds make the learning process more attractive, mainly due to its rich graphical interface and sense of "game" that they give to the educational process.
But despite these benefits, there is a very important consideration that has not been addressed adequately in these environments yet: the learning flow. It is common to have very rich and attractive environments, but where there is not a sequence of activities defined to serve for a specific learning objective. In this talk we will present the work being carried out at the Universidad Carlos III de Madrid to integrate a runtime-based learning units in IMS-LD (CopperCore) with Open Wonderland virtual world, so three-dimensional stage introduced to the students changes and adapts in depending on the activity being conducted at every moment.
Slides
Videos
Seminario eMadrid sobre "Diseño instruccional en entornos multidimensionales" - Integración de CopperCore con Open Wonderland from eMadrid net on Vimeo.
Author Biography
David Maroto (UC3M)
David Maroto Paredes is a Telecommunications Engineer by Universidad Carlos III de Madrid (2008). Currently working in the Telematics Services and Application Group of this University as a member of GRADIENT laboratory, where he develops his research in the area of new technologies applied to education.
His interests focus on use of 3D virtual worlds and immersive spaces as tools for improving the learning process. |